@book {TN_libero_mab2,
author = { Novak, Daniel AND Tulu, Bengisu AND Brendryen, Håvar },
title = { Handbook of research on holistic perspectives in gamification for clinical practice },
publisher = {Medical Information Science Reference, an imprint of IGI Global},
publisher = {},
isbn = {9781466695221},
keywords = { Telecommunication in medicine , Medical rehabilitation , Information storage and retrieval systems Medicine , Medical informatics , Gamification , Serious game , Medizinische Informatik },
year = {[2016]},
year = {, © 2016},
abstract = {Includes bibliographical references and index},
abstract = {Patient adherence: theoretical and practical aspects -- Gamification in rehabilitation healthcare -- Application of exergames -- Serious games in psychiatry -- Promoting healthy dietary habits -- Various applications of serious games},
booktitle = {Advances in medical technologies and clinical practice (AMTCP) book series},
address = { Hershey, PA , },
url = { http://slubdd.de/katalog?TN_libero_mab2 }
}
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