@book
{TN_libero_mab2,
author = {
Novak, Daniel
AND
Tulu, Bengisu
AND
Brendryen, Håvar
},
title = {
Handbook of research on holistic perspectives in gamification for clinical practice
},
publisher = {Medical Information Science Reference, an imprint of IGI Global},
publisher = {},
isbn = {9781466695221},
keywords = {
Telecommunication in medicine
,
Medical rehabilitation
,
Information storage and retrieval systems Medicine
,
Medical informatics
,
Gamification
,
Serious game
,
Medizinische Informatik
},
year = {[2016]},
year = {, © 2016},
abstract = {Includes bibliographical references and index},
abstract = {Patient adherence: theoretical and practical aspects -- Gamification in rehabilitation healthcare -- Application of exergames -- Serious games in psychiatry -- Promoting healthy dietary habits -- Various applications of serious games},
booktitle = {Advances in medical technologies and clinical practice (AMTCP) book series},
address = {
Hershey, PA
,
},
url = {
http://slubdd.de/katalog?TN_libero_mab2
}
}