%0 Generic
%T Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications: Learning from Internet of Things for Improving Environmentally Responsible Behavior
%A Hu, Jun
%A van der Vlist, Bram
%A Niezen, Gerrit
%A Willemsen, Willem
%A Willems, Don
%A Feijs, Loe
%I Springer Berlin Heidelberg
%@ 1611-3349
%@ 0302-9743
%D 2011
%C Springer Berlin Heidelberg
%U http://slubdd.de/katalog?TN_libero_mab2
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