• Media type: Book
  • Title: Augmented learning : research and design of mobile educational games
  • Contains: Education innovation through timeEducational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi.
    Education through time -- Educational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi
  • Contributor: Klopfer, Eric [Author]
  • imprint: Cambridge, Mass. [u.a.]: MIT Press, c2008
  • Extent: XVII, 251 S.; Ill., graph. Darst; 24cm
  • Language: English
  • ISBN: 9780262113151; 0262113155
  • RVK notation: DG 9400 : Allgemeines
  • Keywords: Spieltheorie
  • Origination:
  • Footnote: Education innovation through time -- Educational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi. - Includes bibliographical references (p. [229]-237) and index. - Formerly CIP

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  • Shelf-mark: 2010 8 026886
  • Item ID: 11047763N