• Medientyp: E-Artikel
  • Titel: An Analysis of a Video Game
  • Beteiligte: Allain, Rhett; Williams, Richard
  • Erschienen: American Association of Physics Teachers (AAPT), 2009
  • Erschienen in: The Physics Teacher
  • Sprache: Englisch
  • DOI: 10.1119/1.3072460
  • ISSN: 0031-921X; 1943-4928
  • Schlagwörter: General Physics and Astronomy ; Education
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  • Anmerkungen:
  • Beschreibung: <jats:p>Suppose we had a brand new world to study—a world that possibly works with a different set of principles, a non-Newtonian world. Maybe this world is Newtonian, maybe it isn't. This world exists in video games, and it is open for exploration. Most video games try to incorporate realistic physics, but sometimes this does not happen. The obvious approach is to look at the source code for the game, but this would not allow students to apply analysis techniques.</jats:p>